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Ada Wong 艾达·王
Ada Wong
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by fASE-2

I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT CAPCOM DID. I TAKE ABSOLUTELY NO CREDIT FOR THIS WORK. PROPERTY OF CAPCOM. USED WITHOUT PERMISSION.

source: Resident Evil 2

this model is incredibly detailed. included STL is only 2xSS w/ everything exported from BLEND. if you want to try printing ada, the following will cause thin wall issues:

  • dress hardware (needs quick remodel)

  • eyelashes and eyebrows (don't expect to print these until 2048

  • bracelet, holster, watch (necklace should be OK)

make the above objects invisible in blender (little eye icon in the top right object list) before exporting unless you have a large scale resin printer.

other quirks include:

  • hair is a bit of a mess, but it'll have to do for now

  • gun trim had to be scaled to 1.001 due to highly connected edges

  • foot might not clip enough through shoe creating a tiny gap

  • rear dress object was solidified improperly clipping a bit high into the bra

at 3xSS she looks great and at 4xSS... even better. but that's getting up to 600MB and 2.4GB respectively. exporting STL from BLEND is linked in my ripping tutorial.

let me know if there are any other issues i failed to mention. again, i don't know what kind of printer everyone is using or their printing skill level, so assume that from now on, everything is designed to be printed on high end equipment in the next 3-5 years.

i'll be focusing on building my resin printer now that my ceramic bearings have arrived as well as figuring out how to build my own website to host these restored model rips.