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BattleTech Reclaimer A-MRV / 机甲战士-装载车A-MRV
BattleTech Reclaimer A-MRV
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by Shiaic1

G'day,

Have you ever wanted a Mech Recovery Vehicle for BatteTech... I have, for a long time. I mean, we all talk about salvage, but how does it actually happen, right? It's a long drive from the battle site to your dropship...

Therefore, I present the Reclaimer A-MRV. A 90-ton (homebrew) MRV with SP trailer - able to recover up to and including Assault-class BattleMech salvage from anywhere on the battlefield. It is based upon the venerable Demolisher tank chasis (and the model is kitbashed/remixed from various files available on Thinigverse).

I actually put some considered thought into designing this vehicle. It is modelled in concept on real-life ARVs, and they way they operate in the modern battle space; but the A-MRV adds a self-propelled bed/tray truck at the back (as a 'Mech is not going to be able to be towed like a wheeled or tracked armoured vehicle could). There is one heavy-duty winch (ie. for assault 'Mech class use) which can be routed through the crane-arm on the engine vehicle, or through the structure on the bed/tray. The bed/tray is attached to a booming strut used to extend it and partially tilt the tray to help drag it onto the platform. Then the 6 smaller winches on the tray are used to adjust the wreck and secure the 'Mech for transport. The A-MRV is intended to be used for recovery back to a field repair site or salvage reclamation base, not for in-situ repair.

Print Settings

Printer:                          

Cocoon Create Model Maker


Rafts:                          

Doesn't Matter


Supports:                          

Yes


Filament:                                            3D Fillies PLA+                                                                                

Notes:

I printed mine on a (cheap), stock FDM printer, at 0.1mm layer height. The model sliced fine (for me) in both Cura and Slicer PE. I printed it using PLA+.

How I Designed This

This is submitted as-is; as it is my first real attempt at kitbashing various models. Believe it or not, I compiled this entirely in Slicer, Prusa Edition. So there may be some artifacts or defects in the 3D file that I am unaware of (and probably don't even know how to fix, in any case).

Feel free to modify or fix it if you know better than me.

I'd love to see your prints or remixes.

Have fun with it.